Dec. 21st, 2010


"What Did Jesus Do?" / Adam Gopnik

__ He’s interested in saving people living normal lives, buying and selling what they can, rather than in retreating into the company of those who have already arrived at a moral conclusion about themselves.
__ Certain kinds of truths are convincing only in a narrative. The idea, for instance, that the ring of power should be given to two undersized amateurs to throw into a volcano at the very center of the enemy’s camp makes sound and sober sense, of a kind, in Tolkien; but you would never expect to find it as a premise at the Middle Earth Military Academy.

"Master of Play"  / Nick Paumgarten
  • Jamin Brophy-Warren, who publishes a video-game arts and culture magazine called Kill Screen, told me that there is something in the amplitude and dynamic of Mario’s jumps—just enough supernatural lift yet also just enough gravitational resistance—that makes the act of performing that jump, over and over, deeply satisfying.
  • Video games, no matter how many people love them, rarely fare well in these matchups. The best analogue for their combined disreputability and ubiquity may be masturbation.
  • His games strike this magical balance between the excitement that comes from facing new problems and the swagger from facing down old ones.
"He complains about a photographer who invariably gooses the poignancy of fire scenes by positioning a charred doll somewhere amid the debris. (“I can see that cheatin’ motherfucker now, with his fucking harem of dolls, pouring lighter fluid on each one,” Haynes fumes.)

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